CATEGORIES, CHALLENGES AND EXAM CONDITIONS

There are 3 categories in the NEO Science GF 2024:

  1. Math
  2. Science
  3. Coding
CATEGORIES
MATH & SCIENCE CATEGORIES
CODING CATEGORY
  1. The Coding exam will be held through the Codementum platform with special challenges prepared for the NEO Science Grand Final.
  2. There are 3 level groups in the Coding category:
    Level 1 > for grades 3-4-5
    Level 2 > for grades 6-7-8
    Level 3 > for grades 9-10-11
  3. At each level group student will solve the same challenges. However, the total scores will be evaluated only within their groups (not within each grade).
  4. Participants are required to bring their own notebooks to compete in coding category. The Olympiad Committee is not responsible for providing notebooks.
  5. Participation in this category does not necessitate any extra charges or fees.
CHALLENGES
ROBOTIX CHALLENGES
AI PROMPT CHALLENGES

Participants must include a written description of the prompt used and any additional context or inspiration.

Image Synthesis:

Image-to-Image Translation:

Character and Creature Design:

3D Model Generation:

DIY PROJECT CHALLENGES
  1. Students will compete as a team to assemble and activate special KITs that have been prepared for them in this category.
  2. A team must consist of at least 2 and no more than 3 students.
  3. Each 8-person group can compete with only 1 team in this category.
  4. Teams will compete in 2 levels:
    Level 1 > for grades 5-6-7-8
    Level 2 > for grades 9-10-11
  5. A total of 30 teams, a maximum of 15 teams for grades 5-6-7-8 and + 15 teams for grades 9-10-11 will be able to participate in the competitions.
  6. After the primary registration of participants, teachers will receive an email providing information about the applications for this category at a later stage.
  7. Participation in this category does not necessitate any extra charges or fees.
  8. Participants in the Olympiad's DIY category assemble ready-made projects of varying difficulty levels. This category provides a one-of-a-kind opportunity for individuals to demonstrate their abilities in hands-on problem solving and creativity. Typically, the projects involve the assembly of pre-designed components to produce a functional and innovative solution.
  9. Participants may encounter projects that vary in complexity, catering to different skill levels and interests. These projects could range from basic constructions suitable for beginners, such as simple electronic circuits or mechanical assemblies, to more advanced projects that challenge participants to integrate diverse technologies or solve complex problems.